Showing posts with label 30 bit color. Show all posts
Showing posts with label 30 bit color. Show all posts

Sunday, 21 December 2014

Better display quality, printing and the quest for 10 bit colour support

Since I got a nice display (dell U2713H) and got it properly set up I have a good reliable photography workflow on Windows, and with a little work I have the monitor working nicely on Ubuntu as well (This particular monitor requires a pixelclock fix to enable Ubuntu to drive native resolution through the nVidia drivers - see below the break).

My hardware setup is:
  • Asus P8Z77-V LE motherboard
  • Intel i7-3770
  • nVidia GTX 660 Ti graphics card -> display port / hdmi
  • -or- 
  • sometimes Intel 4000 graphics -> display port
  • Dell U2713H monitor
I use D S Colour labs for all my colour printing and can get pretty well perfect match between print preview in Lightroom and the resulting print viewed in a viewing box. However even with Lightroom / Photoshop I still sometimes see banding while working on photos  and it is easy to show that this is often due to the 8 bits / colour / pixel that is normal for today's computers.

(To see this just make a new image in an image editor and fill it with a gradient with a fairly restricted range of grays, such as from 55 - 65. I was surprised when I first tried this just how obvious the effect is.)

So I started looking around to see if I could get at the 10 bits / channel that my monitor is capable of.

At first it appears that the only way to do this is to by a professional workstation graphics card, but these are dramatically more expensive than their consumer equivalents. Then I found that the nVidia Linux drivers are fully 10 bit capable (usually referred to as 30 bit color) on all relatively recent cards!